

(Screenshot from JAWC beta 5.0.)
Download latest version JAWC beta 5.0
Size 1.66 MB
FREEWARE
This game uses Fmod soundsystem ( www.fmod.org ),
"NeheGL" OpenGL basecode ( http://nehe.gamedev.net )
and is compiled with LCC-WIN32 ( www.cs.virginia.edu/~lcc-win32 ).
System requirements:
400 mhz
3D-card (OpenGL)
Soundcard
Windows 98
Keys:
Up: Move.
Left and Right: Turn.
Page Up and Page Down: Change weapon angle.
+ and -: Change grenade delay.
1, 2, 3, 4, 5, 6, 7, 8, 9 and 0: Change weapon.
Space: Fire!
Mouse: Move the camera.
Hold right mouse button to zoom.
New features in this version
(beta 5.0):
New terrain generator.
New worm model.
Skybox.
Cel-shading. :-)
Multitexturing.
New menu system.
Worm names.
New "weapon" teleport.
Better playability.
New features in version beta
4.0:
Skeletal animation :-) .
Grenades bounce more realisticly.
Terrain has a lot more polygons.
Camera can be moved more freely.
Worms can't move backwards.
Game can't be played fullscreen.
Icon added.
Few bugs fixed.
Some new bugs :-( .
Higher system requirements :-( .